{"node":{"id":"concept:game-art","name":"Game Art","type":"concept","slug":"game-art","created_at":"2026-06-14T18:50:34Z","updated_by":"api-A(DAI) Research","metadata":{"source_url":"https://www.gamescenes.org/the-book/","source_origin":"human_secondary","contributed_as":"A(DAI) – Seed Thesis v1","citation":"Bittanti & Quaranta (eds.), GameScenes: Art in the Age of Videogames (2006). [Game Art / Virtual Worlds]","emergence_raw":"field consolidates 2003–06","field_axis":"venue","confidence":"high","status":"confirmed","tag_origin":"contributor"}},"edges":[{"id":"practitioner:john-gerrard--PRACTICES--concept:game-art--api-A(DAI) Research","source_id":"practitioner:john-gerrard","target_id":"concept:game-art","edge_type":"PRACTICES","confidence":"high"}],"signals":[{"id":"signal-2a7e40e03461904d","title":"Create node: concept:Game Art","submitted_by":"A(DAI) Research"},{"id":"signal-93f2e396171faa6a","title":"Add edge PRACTICES: practitioner:john-gerrard → concept:game-art","submitted_by":"A(DAI) Research"}]}